Has utility like slows and lures. Cryo grenades insta kill flying bugs, and lighting is essential for some caves. I would go as far as to say play each character until promotion (level 25) and then make a decision. The flares also help given the lack of teammates to provide light. Deep Rock Galactic. None of the classes feel right at first. For this reason, you're great at exploring really difficult-to-get-to areas, spotting threats ahead of the group, and speeding up the mission. You're great at reviving and saving the team since you can throw down your shield, and your ziplines are invaluable for helping the team traverse crazy terrain or even getting to objectives in strange places. Press J to jump to the feed. For me his weapons feel really underpowered. I think the new weapons might be nice in coop but for solo I like the original guns. Good defensive setup. Good for revive fallen dwarfes. Great with choke points, platform repellant helps with point defense. Point Extraction: Gunner > Driller > rest, Glad to see driller getting the credit he deserves. He is also the Dwarf you begin with in the Tutorial. Scout. You won't sacrifice much mobility (actually, a shitton, but not as much as Gunner) and will have a serious increase in damage. 0. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... what is the best class for playin alone? Find more subreddits like r/DeepRockGalactic -- Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Can be used in every situation with a 25 sec cooldown, this will save you way more times than any other perk and lets you easily kite things with classes with less mobility. #3. Engineer has terrible mobility. A quick grapple and you're back by your mates. Now fully released ! Quick Edit: I've tried the new update weapons for him, the submachine gun and breach gun. Even more with upgrade. So, are you the type to walk into a grocery store and ask the cashier: >"Best fruit?" I actually enjoy playing each class. Edit: I'm glad too see so many opinions, btw not played with higher difficulties yet , anyway Merry Xmas guys!!! Scout or driller. Best one to fight enemys. Preface: Almost all classes are trash on solo elimination missions. Placing platforms is second-nature, but later on using bug repellant makes them even more strategic. Engi is great in general for strategizing because of these things. Gunner is great if you want a no-nonsense killing machine. That's about it, though. Now fully released ! Have done it multiple times in solo, but for some reason, never succeeded in multiplayer games. Driller is simply amongst the easiest to get a hang of - and the one i have the most experience with. I've had best solo experience with the gunner but that might just be a personal preference as I play him the most anyway. Scout: Super mobile. Bad kit vs swarms compared to other classes, but great at kiting them around and focusing single targets like spitters or big bugs. Now fully released ! Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of … Just delete whatever is keeping you from doing your mission with a few mouse clicks and button presses and carry on.Mobility is very versatile but a bit slow compared to other classes. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of … Looks like you're using new Reddit on an old browser. Mini gun just feels good right now. They do take some time to build, which can be reduced with upgrades. Good crowd control in the form of a properly upgraded flamethrower, good single target in the form of the subata and satchel charge (also excellent for vaporizing any friendly dwarves in the way,) and an excellent traversal tool as long as you put some brain power in the figure out correct pathing. I'm not sure what the best upgrades are for him to reach certain breakpoints on the hightest difficulty and I thought some of you guys might have more experience than I do and be able to help me/everyone else out. The subata is probably the 3rd most effective weapon at dispatching flyers, just behind the M1000 and the Bulldog revolver. If you're just starting out, scout. All the classes benefit from it, even scout. But you can recall them from anywhere without having to walk back to them. As the Driller, it is your job to create stairways, pathways and clear obstacles for your team using your Titanium Powerdrills. You can build staircases and bridges if you really need to, but you can also shoot single platforms to get minerals that are just out of reach without feeling like you're wasting a lot of ammo. Charged plasma shot and it's gone. The gunner is more useful in hazard 4-5 when you have a lot more enemies to fight. Poison. 74.2k members in the DeepRockGalactic community. Jun 27, 2019 @ 11:17am best weapon what are the strongest main and sec weapon? By using our Services or clicking I agree, you agree to our use of cookies. Just carve out whatever impedes upon your green circle of progression and boom - a better room to chill in. Their shotgun is lethal af, their sentries are honestly pretty bad but still useful for guarding an area against basic enemies because Bosco is often busy screwing around elsewhere, the platform gun is imo the most versatile mobility tool, their grenade launcher is useful for digging stuff off the ceiling in a pinch, and their breach cutter probably does the most damage per shot of any weapon in the game. Depending on load out, good vs swarms or big single targets. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Use your turrets often. You are equipped to control large hordes of enemies using your CRSPR Flamethrower which will slowly incinerate your foes, and instantly kill weaker creatures. Bunch of praetorians in there? Engi: Feels most versatile overall. Deep Rock Galactic is the best kind of four-player co-op game. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. The shotgun has plenty of ammo and dps especially when playing solo means enemies will get close to you most encounters. Fossils are particularly bad for this. With a full tank of drill fuel, you can just bore your way straight to the pod. The grenade launcher is great for clearing swarms of small enemies or doing high damage and stripping armor off larger enemies with the right upgrades. Don't fall in to the trap of seeing Driller as just support. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass … Engineer is kinda doable thanks to turrets. "Wanna turn up the heat? Upgraded your slave with Fast mining and upgraded light and kiss that scout 'utility ' goodbye #13. Scout and Driller are usually the best classes for hazard 1-3 solo missions because they don't have to rely on other players to get over obstacles. Scout lmao; ignore the cocoons, explore the cave while farming enough nitra to drop supply pods on the dreadnoughts. A few things you should consider before choosing the only class for your team: Best dwarf for solo. Carving a wide and deep bunker can remove the fear of sneak attacks from above or behind from sneaky detonators and the likes. This is especially effective with a team - they will love you and cherish you forever, and can protect your backside whilst you turn rock to dust. Want to look cool instead? Deep Rock Galactic. NB: this advice is based off of starter gear. You can also traverse 90 degree (walls) quicker than engi or gunner. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of … I play h4/5 with engie solo. 1. His guns can’t kill bugs as fast as a gunner but his mobility plus C4 makes up for it. Here are my thoughts on the best for each mission type and player count. Let's assume best overclock regardless of hazard level. NOTE: This does assume one caveat. Drills let you get literally anywhere reliably by carving stairs, and his swarm control ability is actually quite good. Perks were implemented in Update 14: Feature Creep as a major new feature and reworked with Update 28: Feeling Perky. Secondaries can be tiring if a lot of them spawn up high. Just a tip for everyone who wants to do eliminations solo. I’ve been struggling to find a class that I’m comfortable with so I’ve just been playing scout but it still doesn’t feel right so I’m wondering what class should I try or play? Can get anywhere, anytime. Also, beware, non-upgraded flamethrower have an absolute lack of ammo, ive started using the driller a little bit and the tank capacity is what put me off of playing him so ill upgrade the tank and try him again, You can upgrade the tank to 75, and i'll suggest you just to burn the bigs mobs, and when they are, switch to pistol. The submachine gun has good crowd control with its stun but I find I run low on ammo for it easily. I didn't love the engineer when I started. Platforms are pretty bad compared to all other classes' mobility tools. My fave is Driller. The interplanetary mining corporation DEEP ROCK GALACTIC specializes in securing the most dangerous dig sites in the galaxy. As a general rule, since the most recent update Bosco can do most of the heavy lifting so any class does fine. Gunner is situational as well. If you rely on them too much it's easy to run out of ammo for them early on. Flamethrower for swarmers and warriors, C4 for larger bugs, pistol for fliers/leeches. Scout is my least played class, and gunner by far is my most played. The sentry guns give you a decent amount of extra dps and are good at handling swarms of weak enemies. Not having upgrades is what makes most classes feel very clunky. You'll need to make good use of Bosco's rockets (IFG + rocket is wonderful). Shield is pretty good for salvage. ... best class whats the best class in this game? Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. At that point you'll have a good feel for the class and how to play it, but more importantly you'll have unlocked most/all of your upgrade tiers. If you can cheese the dreadnaughts to stand still, such as making a small hole to walk through, you can one shot them with supply pods. Mobile, both the plasma pistol and ice ray are fantastic crowd control and damage for solo play, coupled with Bosco Haz 4 is doable. I agree with most people here, in that you have to really play most characters first before you understand. The Driller has three grenades to pick from; the Imp… (best) Driller. Turrets are great for salvage missions, not so much for others - Bosco tends to do a good enough job at defending you while mining. Scout is somewhat underwhelming on point extractions (especially vertical maps where a lot of aquarqs are below the mine head) and is also the most susceptible to getting overrun on salvage missions. I love being able to handle swarms relatively easily, and being able to go absolutely anywhere I want in the map unhindered. Driller with both secondaries is about as fast as Scout, really. Jun 26, 2019 @ 11:30am Yep, its true there's no best class. Rock and Stone, brothers! Share 0. The grenade launcher is an easy fire and forget crowd control. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Most people think of them as loners, but that's really only because you're never really separated from the group. Basically, the world is your oyster to freely traverse with enough fuel. Not to mention the ability to completely bypass the hassle of following Molly when she climbs a 90-degree vertical angle and wiggles through a hole the size of a peanut to get to the pod. I don't know what it is about this game, but it's really easy to hate a certain character/setup and then come back to it weeks later and love it. Plattform are handy 4. Pin it 0. Scout is fantastic for those who wanna be everywhere at once. They are purchased using Perk Points which are awarded by … New comments cannot be posted and votes cannot be cast, More posts from the DeepRockGalactic community. ive started playing driller recently and have been really enjoying using him i think he is exceptional when it comes to crowd control and is also useful for bunker strat. Tweet 0. Most of the time, I feel completely unkillable and unstoppable, and that is very addictive. If cave generation gives you a steep vertical shaft you have to make stairs with them which is slow and ammo heavy. Or never make a decision and keep playing all classes. Now that we're hopefully done hot-fixing Update 32, it is time to brief you on the upcoming updates for Deep Rock Galactic. I really like this game, buy I play mainly solo. Engineer is great if you like managing your turret(s), since that'll be your main way of covering yourself and the group. Freeze them and chuck a C4 in there. My advice is just pick a class and play it until you get to around level 15-18. When we launched into 1.0 back in May, we made a promise that we would keep supporting and developing Deep Rock Galactic for as long as it made sense to us. Now fully released ! Use the flamethrower mostly to deal with packed mobs. Engineer. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Every class is the best class in specific situations. kazel90. Share 0. I just tried out the breachcutter and now I love the engineer even more. (Although Haz 4 is achievable solo with all classes I suppose). There’s not really a best class, but they all have different functions. Driller can do decent damage with C4, but is hopelessly useless once they run out. Armed with some of the best crowd control weapons, great sidearms and drills that can chew threw anything the driller is the king of AoE and terrain destruction even without the satchel charges that can blow a hole through anything. The driller also isn't so good for solo play since they're definitely more of a support class, plus their weapons are counter-intuitive and take a lot of getting used to, but with those drills you can get stuff in the ceiling much faster than other classes which is often a problem in singleplayer because Bosco is incapable of carrying minerals down to you. 2. Engineer is by far the best for solo imo because they can do pretty much everything decently well. Decided to reanimate this discussion since the Reddit for this is very old. Engineer is good in some situations. Did the uplink spawn in a hole the size of itself, leaving you no room to maneuver? Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Probably the best class on point extraction missions thanks to zip lines. Nothing beats the times that I drill to a downed teammate to save them, or drill us to the drop pod when we all get stuck. The flare gun is so amazing when fighting swarms since nothing can hide in the darkness anymore. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Choose from 1 of four specialties, use … Now fully released ! Plus in solo you get Bosco and he also has an electric ammo upgrade you can buy. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. You may not be as mobile as a Scout, but you save so much time by deleting swarms instantaneously and going back to doing your mission. I would swap engineer to the bottom and driller to the top. The scout isn't as great solo because you run out of ammo in about 5 seconds, but their infinite grappling hook means they can finish missions pretty quickly without even having to worry about zipline or platform placement since there's no other teammates. For minerals on the walls and ceiling, you have Bosco. List of Perk Tiers in Deep Rock Galactic Perk Tier List and Reasons S Tier (Must Have) Dash: best perk in the game. Plus there is an alternate weapon for each slot so unlock those and try them out. The upgrades, especially for weapons, makes a huge difference. 108 votes, 50 comments. Both are highly mobile. Did the fuel pods land half inside of a wall? Plus they're the only class you can realistically do a solo elimination mission with, gunners have to cheese things with ziplines which isn't always possible and the other two are just totally fucked. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of …
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